Pikuma - Raycasting Engine Programming 2023-8
Pikuma - Raycasting Engine Programming 2023-8 metadata, size 3740.98 MB, 97 files, category video, indexed at 2026-07-03.
资源标识
Infohash35d47291ec1c2d0a4e02988f6b60408b36b51f1a
总大小3.7 GB
格式mp4
分类视频
文件数97
发掘时间(北京时间)2026-07-04 06:23:28
最后活跃(北京时间)2026-07-18 22:58:16
下载标识
完整磁力链接
magnet:?xt=urn:btih:35d47291ec1c2d0a4e02988f6b60408b36b51f1a&dn=Pikuma%20-%20Raycasting%20Engine%20Programming%202023-8
迅雷地址
thunder://QUFtYWduZXQ6P3h0PXVybjpidGloOjM1ZDQ3MjkxZWMxYzJkMGE0ZTAyOTg4ZjZiNjA0MDhiMzZiNTFmMWEmZG49UGlrdW1hJTIwLSUyMFJheWNhc3RpbmclMjBFbmdpbmUlMjBQcm9ncmFtbWluZyUyMDIwMjMtOFpa
电驴地址
不能由磁力 infohash 直接转换。ed2k 需要文件内容 MD4 hash、文件名和文件大小,BitTorrent infohash 与 ed2k hash 不是同一种算法。
Tag
文件列表
| 文件名 | 格式 | 大小 |
|---|---|---|
| 16. Finding Horizontal Intersections.mp4 | mp4 | 143.7 MB |
| 02. How to Take this Course.mp4 | mp4 | 4.3 MB |
| 03. An Overview of the Raycasting Algorithm.mp4 | mp4 | 40.7 MB |
| 04. Raycasting or Raytracing.mp4 | mp4 | 53.6 MB |
| 05. Raycasting Limitations.mp4 | mp4 | 23.0 MB |
| 06. A Review of Degrees and Radians.mp4 | mp4 | 74.0 MB |
| 07. A Review of Sine Cosine and Tangent.mp4 | mp4 | 112.2 MB |
| 08. Defining the 2D Map Grid.mp4 | mp4 | 46.1 MB |
| 09. Coding the Map Class.mp4 | mp4 | 59.2 MB |
| 10. Player Movement.mp4 | mp4 | 41.6 MB |
| 11. Coding the Player Movement.mp4 | mp4 | 59.0 MB |
| 12. Coding the Map Collision.mp4 | mp4 | 42.0 MB |
| 13. Defining the Field of View.mp4 | mp4 | 75.6 MB |
| 14. Coding the Field of View Ray Increments.mp4 | mp4 | 67.6 MB |
| 15. Finding Wall Hit.mp4 | mp4 | 55.0 MB |
| 01. Introduction and Learning Outcomes.mp4 | mp4 | 92.0 MB |
| 17. Finding Vertical Intersections.mp4 | mp4 | 55.7 MB |
| 18. Coding X-intercept and Y-intercept.mp4 | mp4 | 87.6 MB |
| 19. Coding the Horizontal Wall Intersection.mp4 | mp4 | 39.2 MB |
| 20. Coding the Vertical Intersection.mp4 | mp4 | 74.3 MB |
| 21. Fixing the Intersection Offset Error.mp4 | mp4 | 31.4 MB |
| 22. Orientation as Angles or Vectors.mp4 | mp4 | 31.5 MB |
| 23. Wall Projection.mp4 | mp4 | 47.0 MB |
| 24. Finding the Wall Strip Height.mp4 | mp4 | 73.9 MB |
| 25. Visualizing the Minimap.mp4 | mp4 | 24.3 MB |
| 26. Coding the Wall Rendering.mp4 | mp4 | 65.4 MB |
| 27. Fixing the Fishbowl Distortion.mp4 | mp4 | 77.7 MB |
| 28. Implementing Wall Shading by Depth.mp4 | mp4 | 23.3 MB |
| 29. BrightDark Wall Sides.mp4 | mp4 | 27.8 MB |
| 30. First Steps in C.mp4 | mp4 | 43.5 MB |
| 31. Working with Makefile.mp4 | mp4 | 19.2 MB |
| 32. Installing Visual Studio and SDL on Windows.mp4 | mp4 | 30.2 MB |
| 33. Creating a SDL Window.mp4 | mp4 | 37.0 MB |
| 34. SDL Rendering and Event Polling.mp4 | mp4 | 23.8 MB |
| 35. Rendering SDL Rectangles.mp4 | mp4 | 18.7 MB |
| 36. Game Loop Overview.mp4 | mp4 | 26.6 MB |
| 37. Coding a Fixed Time Step Game Loop.mp4 | mp4 | 18.7 MB |
| 38. SDL Delay.mp4 | mp4 | 43.0 MB |
| 39. Drawing the Map with SDL.mp4 | mp4 | 31.8 MB |
| 40. Player Movement and SDL Events.mp4 | mp4 | 28.4 MB |
| 41. Implementing Wall Collision in C.mp4 | mp4 | 6.1 MB |
| 42. Ray Struct and FOV.mp4 | mp4 | 24.2 MB |
| 43. Translating the Horizontal Intersection to C.mp4 | mp4 | 28.4 MB |
| 44. Translating the Vertical Intersection to C.mp4 | mp4 | 35.6 MB |
| 45. Rendering Rays.mp4 | mp4 | 17.3 MB |
| 46. The Color Buffer.mp4 | mp4 | 113.4 MB |
| 47. Color Buffer Implementation.mp4 | mp4 | 26.4 MB |
| 48. Freeing Allocated Resources.mp4 | mp4 | 8.6 MB |
| 49. Creating the Wall Projection.mp4 | mp4 | 39.7 MB |
| 50. Exercise Ceiling & Floor Solid Colors.mp4 | mp4 | 4.5 MB |
合规说明
本站只展示公开 DHT metadata,不提供实际文件下载、种子下载、在线播放、镜像或代理。投诉请邮件联系 dmca@so.yy.la,并附上详情页 URL 或 infohash。